Today has been a day of trying things out, and changing my plans when things didn't work out quite the way that I had hoped. For example, I tried to set up a screen to beam a video from my Vimeo channel onto the island, which didn't work - however, I have managed to create some objects which look like projected images, which I am very happy about. I also took the opportunity to search out and work with Linden Scripting Language (LSL), creating a greeter and notecard giver, and modifying a particle projection script.
I have been experimenting to see if I can create the illusion of different material properties too, such as clear, coloured plastic boxes and bubbles, and also recreated one of my pastel sketches as a sculpture, and begun to look at how I can represent other works from my PhD practice.
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Today I have been terraforming, landscaping, and working on the welcome area, including creating some teleporters to reach the three main sections of the sim. I have also created a few additional works which I have hidden around the sim for visitors to find and engage with.
At the end of the second day of my Second Life residency, I have created a gallery space. I have taken full advantage of the unique physical properties available within the world to hang photographs in mid air and create transparent images which can be walked through, and have also experimented with the different lighting effects within individual objects to create a glowing, unreal, dreamlike space. I've also attempted my first SL sculptures entitled 'One' and 'Together'. The placing of the works in the space and the unmodified textures on the reverse of the images is a nod to Robert Morris and his plywood sculptures.
I now have full ownership of the sim in Second Life, which will be my virtual home for the next three months. Access to the space can be gained here. As you can see there isn't much here at the moment but over the next few weeks will gradually develop. At the moment I am building four separate areas and working on the first, gallery style, 'zone'.
Today, I am sketching out ideas for my Second Life residency which commences on Sunday. So far, I have rough plans for four distinct areas: a welcome/entrance space; a gallery of images; a 'lab' exploring my experiments to date and how they can be further developed in the space; and finally an exhibition/installation space where I hope to recreate (or re-imagine) the installation which I am developing in real life.
Today the first test samples arrived of the four scents that I am currently considering using within my installation. I really like the plastic cubes as they are colourful and light, although a little larger than I thought they would be, and the scents themselves are a little fainter than the ones on the paper test strips that I received before. I'm not going to list the scents here as they may change (and also to prevent spoiling the surprise)!
Once I have heard the first samples of the composition which will form a large part of the installation, and start to work on accompanying imagery and the colours which best suit the work, I will decide which (if any) of these cubes will make it into the final installation. Today, I have been considering my options for the scent element of the installation which I am currently developing. I have two options of scenting a large area - using a device to pump scents into the space, or using a portable method which the audience can carry around.
Below are a range of the scents which form the basis of the first day of testing - some of which are commercially produced, and some which I have put together myself. I am currently undertaking some background reading and making notes ahead of my new (and ambitious, as I haven't done anything like this for a while - and certainly not on this scale) project in Second Life as part of my LEA (Linden Endowment Fund) core sim grant. I get access to the space on the 1st October so will be posting images of my progress over the coming weeks.
A couple of weeks ago, I experimented with taking photographs through a kaleidoscope. The colours and patterns were really striking, and mirror the work I was doing with coloured circles previously.
Yesterday, I took some photographs while directing my phone's viewfinder through a stack of clear, coloured, plastic shapes. I really like the patterns that were created, especially within the greens and blue sections.
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