In the virtual environment Second Life, I have exhibited photographs, and created immersive artistic spaces which explore the unique physical and imaginative properties of the space.
I have recently completed a three-month project in Second Life as part of the Linden Endowment for the Arts (LEA) Core Sim Grant Scheme.
The Lull (2017). An immersive gallery space for which I created new works to explore the lighting, material and physical properties within Second Life, including a virtual version of A-Wakening (2018), an immersive, environmental installation.
Dysmorphia II (2009). A topsy-turvy mirror house installation, where floors act as portals, chairs are upside down and ceilings can be walked on.
Altered States (2008), exhibition of photographs.